bots:bots
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| bots:bots [2026/01/26] – ↷ Links adapted because of a move operation admin | bots:bots [2026/01/26] (current) – admin | ||
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| - | ===== Bots ===== | + | ===== 🤖 Bots ===== |
| - | Bots are a special type of item available | + | Bots are interactive characters |
| - | They add interactive and automated features to your worlds, extending beyond simple decoration. | + | They can greet players, trade items, run mini-games, or provide services. |
| + | Bots are fully customizable through settings, inventory, and programming blocks. | ||
| ---- | ---- | ||
| - | ==== 🤖 What are Bots? ==== | + | ==== 🔑 What Are Bots? ==== |
| - | Bots can perform | + | Bots are non-player entities that you control. |
| - | They are part of the [[features: | + | They can: |
| + | * Respond to player | ||
| + | * Move around your world | ||
| + | * Exchange items or tokens | ||
| + | * Run logic you design | ||
| + | |||
| + | Bots make your world more engaging | ||
| ---- | ---- | ||
| - | ==== 📌 Current Status | + | ==== 📂 Bot Tabs ==== |
| - | This section is under development. | + | Each bot has three main tabs: |
| - | More detailed documentation about bot types, setup, and management will be added soon. | + | * [[bots: |
| + | * [[bots: | ||
| + | * [[bots: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 🛠 Settings Tab ==== | ||
| + | In the settings tab you can: | ||
| + | * Change the bot’s name | ||
| + | * View its unique Bot ID (used in programming) | ||
| + | * Enable or disable functionality | ||
| + | * Choose movement type: Stationary, Predefined Path, or Random Roaming | ||
| + | |||
| + | See [[bots: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 🎒 Inventory Tab ==== | ||
| + | The inventory tab lets you: | ||
| + | * Transfer items from your inventory to the bot | ||
| + | * Use those items in bot programs (e.g., vendor bots) | ||
| + | |||
| + | See [[bots: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 📜 Program Tab ==== | ||
| + | The program tab is where you design bot behavior: | ||
| + | * Add **Triggers** (when something happens) | ||
| + | * Add **Conditions** (if something is true) | ||
| + | * Add **Actions** (do something) | ||
| + | * Drag and drop blocks to order logic | ||
| + | * Save or load templates, including pre-made bots like Greeter, Vendor, or Guard | ||
| + | |||
| + | See [[bots: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 🧩 Programming Blocks ==== | ||
| + | Programming is split into three categories: | ||
| + | * [[bots: | ||
| + | * [[bots: | ||
| + | * [[bots: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 🌐 Templates ==== | ||
| + | Bots support templates: | ||
| + | * **Community Template Library** – Share and use logic from others | ||
| + | * **Pre-made Templates** – Quick start bots like Greeter, Vendor, Ticket Booth, Quiz Master, Guard, Item Collector | ||
| + | * Save, export, and import your own templates | ||
| ---- | ---- | ||
| ===== Summary ===== | ===== Summary ===== | ||
| - | Bots are an advanced feature | + | Bots are the interactive backbone |
| - | Check back later for full documentation as this system evolves. | + | With settings, inventory, and programming, |
| + | * Create bots that move, trade, | ||
| + | * Use visual programming to design logic | ||
| + | * Share or load templates | ||
| + | |||
| + | Start with [[bots: | ||
bots/bots.txt · Last modified: by admin
