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bots:bots [2026/01/26] – ↷ Links adapted because of a move operation adminbots:bots [2026/01/26] (current) admin
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-===== Bots =====+===== 🤖 Bots =====
  
-Bots are a special type of item available in Lunc Tools World.   +Bots are interactive characters in **Lunc Tools World**.   
-They add interactive and automated features to your worldsextending beyond simple decoration.+They can greet playerstrade items, run mini-games, or provide services.   
 +Bots are fully customizable through settings, inventory, and programming blocks.
  
 ---- ----
  
-==== 🤖 What are Bots? ==== +==== 🔑 What Are Bots? ==== 
-Bots can perform actions, provide services, or interact with players in unique ways.   +Bots are non-player entities that you control.   
-They are part of the [[features:item_shop|Item Shop]] and connect to the [[features:inventory_system|Inventory System]] like other items.+They can
 +  * Respond to player actions   
 +  * Move around your world   
 +  * Exchange items or tokens   
 +  * Run logic you design with visual programming   
 + 
 +Bots make your world more engaging and can even help you earn [[economy:token_economy|ELPACO tokens]].
  
 ---- ----
  
-==== 📌 Current Status ==== +==== 📂 Bot Tabs ==== 
-This section is under development.   +Each bot has three main tabs: 
-More detailed documentation about bot typessetup, and management will be added soon.+  * [[bots:settings|⚙️ Settings Tab]] – Configure name, ID, enable/disable, and movement type   
 +  * [[bots:inventory|🎒 Inventory Tab]] – Give items to your bot for use in programs   
 +  * [[bots:program|📜 Program Tab]] – Build logic with triggersconditions, and actions   
 + 
 +---- 
 + 
 +==== 🛠 Settings Tab ==== 
 +In the settings tab you can: 
 +  * Change the bot’s name   
 +  * View its unique Bot ID (used in programming)   
 +  * Enable or disable functionality   
 +  * Choose movement type: Stationary, Predefined Path, or Random Roaming   
 + 
 +See [[bots:settings|Settings Tab]] for details. 
 + 
 +---- 
 + 
 +==== 🎒 Inventory Tab ==== 
 +The inventory tab lets you: 
 +  * Transfer items from your inventory to the bot   
 +  * Use those items in bot programs (e.g., vendor bots)   
 + 
 +See [[bots:inventory|Inventory Tab]] for details. 
 + 
 +---- 
 + 
 +==== 📜 Program Tab ==== 
 +The program tab is where you design bot behavior: 
 +  * Add **Triggers** (when something happens)   
 +  * Add **Conditions** (if something is true)   
 +  * Add **Actions** (do something)   
 +  * Drag and drop blocks to order logic   
 +  * Save or load templates, including pre-made bots like Greeter, Vendor, or Guard   
 + 
 +See [[bots:program|Program Tab]] for details. 
 + 
 +---- 
 + 
 +==== 🧩 Programming Blocks ==== 
 +Programming is split into three categories: 
 +  * [[bots:triggers|Triggers]] – Events that start logic   
 +  * [[bots:conditions|Conditions]] – Checks that decide what happens next   
 +  * [[bots:actions|Actions]] – Results that bots perform   
 + 
 +---- 
 + 
 +==== 🌐 Templates ==== 
 +Bots support templates: 
 +  * **Community Template Library** – Share and use logic from others   
 +  * **Pre-made Templates** – Quick start bots like Greeter, Vendor, Ticket Booth, Quiz Master, Guard, Item Collector   
 +  * Save, export, and import your own templates  
  
 ---- ----
  
 ===== Summary ===== ===== Summary =====
-Bots are an advanced feature of Lunc Tools World that will expand the possibilities of world design and interaction.   +Bots are the interactive backbone of Lunc Tools World.   
-Check back later for full documentation as this system evolves.+With settings, inventory, and programming, you can: 
 +  * Create bots that move, trade, and interact   
 +  * Use visual programming to design logic   
 +  * Share or load templates for quick setup   
 + 
 +Start with [[bots:settings|Settings]], then explore [[bots:inventory|Inventory]] and [[bots:program|Program]] to bring your bots to life.
  
bots/bots.txt · Last modified: by admin

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