Table of Contents

πŸŽ’ Bot Inventory

The Inventory Tab allows you to give items to your bot. These items can then be used in the bot’s program logic to interact with players.


πŸ“¦ Adding Items

- Transfer items from your own inventory into the bot’s inventory.
- Items stored here are available for use in Program Tab actions.
- Examples include giving items to players, checking if a player has an item, or using items as part of a quest.


πŸ”„ Using Items in Programs

- Bots can hand out items when triggered (e.g., β€œGive Item” action).
- Bots can check if a player has a required item before continuing logic (e.g., β€œHas Item” condition).
- Bots can take items from players as part of a trade or quest.
- Inventory items can be combined with variables and conditions to create complex interactions.


πŸ’‘ Practical Uses

- Vendor Bot – Store items in the bot’s inventory and sell them to players.
- Quest Bot – Require players to hand over specific items before progressing.
- Collector Bot – Gather items from players and reward them once conditions are met.


Summary

The Inventory Tab equips your bot with items it can use in programs. You can:

Next: design your bot’s logic in the Program Tab using triggers, conditions, and actions.