====== 🖼️ NFT Economy ====== The NFT Economy explains how **NFTs** (non‑fungible tokens) connect ownership and identity in Lunc Tools World. It is powered by the external platform [[https://nft.lunc.tools|NFT.lunc.tools]], where players can create and manage their own collections. ---- ==== 🎨 Creating Collections ==== Players can design and launch their own NFT collections through [[https://nft.lunc.tools|NFT.lunc.tools]]. Each collection can define: * **Prices** – set by the creator. * **Rarity** – determined by the total number of mints available. * **Ownership** – tied to blockchain wallets for persistence and security. Minting is free to set up (apart from standard blockchain fees), but the platform takes a **5% fee** on all mints. ---- ==== 💱 Selling and Transferring NFTs ==== While NFT.lunc.tools does not currently have a peer‑to‑peer marketplace, creators can still sell NFTs directly: * **Mint Sales** – buyers purchase NFTs from the collection at the price set by the creator. * **Transfer Tool** – a free utility (only chain fees apply) that allows NFTs to be sent to other wallets. This tool can also be used to facilitate direct sales between players. ---- ==== 🌍 NFTs in Lunc Tools World ==== NFTs minted on [[https://nft.lunc.tools|NFT.lunc.tools]] integrate directly into Lunc Tools World. They can be used for: * **Avatars** – representing player identity. * **World Access** – granting entry rights to specific worlds. * **Decorations** – displaying creative works inside worlds. This extends ownership beyond simple items, allowing players to bring blockchain‑based identity and creativity into the metaverse. ---- ===== Summary ===== The NFT Economy connects Lunc Tools World to the broader blockchain ecosystem through [[https://nft.lunc.tools|NFT.lunc.tools]]. Players can create collections, set rarity and prices, and sell NFTs with only chain fees and a 5% mint fee. NFTs then become part of the metaverse itself, serving as avatars, access rights, and decorations — ensuring that creativity and ownership extend beyond the platform.